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Index > Lgi > GSurface
Author/Date GSurface
Levon
24/02/2006 6:44pm
Is there any function in GSurface(GDeviceContext) class to draw text?
fret
24/02/2006 8:39pm
Use a GFont to draw text.

i.e.

GSurface *pSurface;
SysFont->Draw(pSurface, x, y, "String");

SysFont resolves to a system wide GFont object that has been initialized to have the same face/point size as the rest of the apps.

Otherwise you can create your own:

GFont f;
f.Create("Verdana", 10");

etc.
Levon
01/03/2006 11:10am
I didn't found Draw function in GFont, but I've found Text function that does the same, now it's OK. Thanks a lot. Another question: how can I set text color or background color.
fret
01/03/2006 8:44pm
Use GFont::Colour. It is effected by the setting passed to GFont::Transparent as well. If you do Font->Transparent(true) the background is transparent otherwise it's solid.
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